About
I was in my mid single digits in the mid seventies and cleaning random hubcaps, taillights, and brightwork of cars in a parking lot whilst out on a family outing was a reoccurring event. As years passed, my interest in cars and anything with wheels grew. With art and architecture in the family, drawing became an increasing pastime.
I started with trying to faithfully reproduce existing automotive designs and gradually evolved into experimenting with my own designs. By my late twenties, I had developed an interest in designing what is now known as a supercar.
During the mid nineties, the internet wasn’t really a thing yet so I read books and learned what I could to hone in on my design. I also spent alot of time on the phone with many great people in the automotive industry and furthered my understanding of the reality of producing a prototype car.
Around this time it was suggested to me that I take my portfolio to some top automotive design schools in California to see about formally entering the automotive design world. A year and a bit later I made the pilgrimage to a couple of those schools and found encouragement from the professors in regards to my potential. However, I also felt intimidated by the amount of talent at those schools and developed a fear that I might end up designing side mirrors for the rest of my life.
As a result, I chose to continue my own path.
I focused and produced a small clay model of my supercar. It was called the Zero and used some aerodynamic treatments like diffusers and drag reduction that were uncommon at that time. Then, life happened.
By the mid 2000’s, my Zero design had collected dust but my interest and understanding of design in general had persisted and developed. One day, while searching through file boxes of papers for a lost document, I came across a file filled with some sketches of designs I had done for what became a dead side project to do with bicycles. I looked through what I had done and had a spark of interest to play with a prior concept that was nowhere close to being what it could be.
Over about a year, I casually tweaked and experimented with the basic geometry that became the 288. The idea of actually building the bike arrived once I had reached what I felt was its most effective form. I also possessed a renewed desire to make something of substance of my own design.
Over seven years, I worked on it when I could make time and eventually finished it and rode it.
The concept for Puzzle is another story, but happened in conjunction with a desire to demonstrate an ability for divergence and diversity of design aesthetic and understanding of basic technologies.
I have no idea if I ever found that lost document.
Whatever the design challenge may be…
Mindset is about the creation of functionable art pieces of timeless design and animating the essence of personalities and ideas in forms that evoke a sense of richness and effectiveness of style.
